Arriving soon on consoles and PCs, a first-person gothic horror video game called Witchfire! Roguelite features would be included in the mechanics of the new title. The Astronauts, the title makers, haven’t yet revealed any details about the game’s narrative as of this posting. However, one of the posts on their company website gave us a brief taste of the story. The protagonist would take on the mantle of a Witch Hunter in the upcoming game, who must track down and slay a stronger counterpart.
The Witch Hunter’s quest for redemption will be fulfilled if he kills her. The game’s original introduction said that there would be no in-between scenes. Two explanations were given by the designers for making this decision. First and foremost, the Astronauts aren’t large programmers, therefore producing sequences was beyond their reach. For Witchfire, they needed something new, that they believed would be more effective.
A variety of cues, such as textual content and visual cues, will be available to the participants. In the end, they will bring you to the facts. Players will be able to experience the planet to its fullest extent, they stated.
Let’s hear all about it in detail.
Witchfire: When It’s Coming Out?
As you’ve learned so much regarding this videogame, the most pressing concern you’ll have is, “When does it come out?” In other words, when can we expect Witchfire on the shelves? In December 2017, the developers revealed their big venture, Witchfire. A preview video was released on the group’s public YouTube page to foreshadow the news. New information about the videogame was released by the creators on their main site as well.
Since Witchfire is currently in production, no specific launch date has been announced by The Astronauts. As far as systems go, they didn’t mention anything beyond Windows. In the January 2022 diary entry, the devs did make a positive announcement. It is expected to be released in the fourth quarter of this year as Early Access on PC.
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What Would The Gameplay Be Like?
The game’s progression is reported on a regular basis by the devs. Under one of the recent releases, the designers revealed that Witchfire does not allow auto-healing. The vitality of the character will become the major concern of the gamers in this game. Throughout the fights, the foes will surround and overpower you. Witchfire will include paranormal aspects such as mystical powers, according to the creators. Several titles, including Soulsbornes, have been cited as inspirations for Witchfire, according to the developers.
Witchfire gets its influence from the Soulsbornes in the following ways:
- Soulsborne titles aren’t known to have animated storytelling, therefore the narrative is told in an oblique manner. In Witchfire, there won’t be any cutscenes.
- Horror and despair are conveyed via images in Soulsborne videogames such as spooky foes in strange physical forms, etc. Across all of the previews & demo videos, the Witchfire aesthetics convey a similar eerie vibe. Its creatures have strange and eerie forms, and they’re frightful as well. In the Soulsbornes, everything has a grayish or blackish hue to it.
There was a query in many of the QNAs about the game’s scary themes. Not entirely, the developers said that the Audio division will have a role in the title’s scary components.