“Outriders” initially debuted in April of last year as an effort to compete with other live-service gang banger shootings RPGs like Destiny 2.
The publisher might have hoped that a lack of micropayments and combat passes would be a game-changer, however, this didn’t appear to be the case. According to People Can Fly’s newest accounting records, the company didn’t make a revenue on the title throughout the full year of 2021, despite the fact that the game brought in over 3.5 million gamers during its initial month of launch.
This isn’t explicitly stated in the analysis, however, the paper explains the basics of the royalties arrangement Square Enix used in the aforementioned game.
The Struggle Continued
Several weeks after the game’s debut, it became clear that the game had struggled to draw even, indicating that fresh annual statements would be forthcoming from People Can Fly. According to the study, the corporation was eligible for royalties if Outriders sold very well, but no such money was paid once the game’s peak popularity faded. It’s clear from the new paper that Square Enix will not be allowed to return its expenditure on People Can Fly, which was used to create, sell, and distribute the title.
Following preliminary reporting, Outriders President indicated that the scenario was anticipated so soon in the shooter’s existence and that it will require considerable time before the venture can make enough for revenues from Square Enix to begin coming in. Obviously, it’s important to note that People Can Fly was compensated for its participation in the game’s development when discussing such payments.
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A complete DLC package for Outriders will be released in 2022, despite the game’s lack of success, even though both the big names of the industry have anticipated better results. Featuring a fresh storyline, around 100 Rare equipment, additional subclasses, and much more, Outriders: Worldslayer seems to have a large amount of material.
Together with Aliens: Fireteam Elite as well as Back 4 Blood, Outriders ranked among the most cringe-worthy games of last year, mostly due to its inability to retain the strong enthusiasm it had built up before to release.
It remained to be determined whether Worldslayer succeeds where its predecessor faltered, however People Can Fly is actively working on its second Square Enix venture, Project Gemini.