For whatever reason, Square Enix’s subsequent MCU-Inspired projects haven’t been doing so well. Eidos Montréal and Crystal Dynamics were purchased owing to their previous financial failures, as per David Gibson, a chief finance expert at MST Global. In the wake of Square Enix’s $200 million loss, it seems that the Swedish business Embracer Corporation is intrigued in acquiring the right to distribute superheroes.
It’s difficult to envision a comic title not performing well in our time, particularly those of extraordinary notoriety such as the Avengers as well as Guardians of the Galaxy, which Walt and Marvel Studios have successfully marketed to the wider populace.
As a result, it is clear that Square Enix has lost more than $200 million solely by distributing Marvel Games. In comparison to the excellent Guardians of the Galaxy, The Avengers fell short of even the most modest expectations of the fanbase. The Spider-Man Expansion and other post-release Extras didn’t improve the game’s sales whatsoever.
Embracer Might or Might Not Place a Wager
It’s unclear whether or not the Embracer Corporation intends to continue supporting the Avengers internet offerings after its acquisition of Square Enix, Crystal Dynamics, and Eidos Montréal’s Western Productions by the Embracer Group. According to the aforementioned report, Embracer Group appears to be serious about acquiring Square Enix’s Marvel distribution rights. As per Metro, Disney has yet to approve the licensing authority.
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The Chairman of Square Enix has indicated a fascination with NFTs and specialized “play to win” titles, which might indicate that the company is eager to explore further with blockchain technologies. Perhaps this theory isn’t that far-fetched and besides, given that the firm clearly lost a significant sum of revenue betting on Marvel properties.
Meanwhile, Marvel’s Avengers 2022 has had a tough childhood in 2022, and Embracer Group has yet to say whether or not it plans to resume upgrading the title’s highly panned live-service architecture in the future.
However, reworking the game is a significant undertaking that might or might not bring in good numbers long run for a fresh developer. This is not the case with Marvel’s Guardians of the Galaxy, which is a narrative-focused project with no meaningful live-service components.