As of next week, the Stadia gamepad will finally be cross-platform, fulfilling Google’s rumored promise to save the device. This coincides with Google’s announcement that Stadia would be shutting down permanently on January 18.
When a Bluetooth-enabled tool is released, the Stadia controller may be used with other machines. It means you can maintain a piece of gaming history even after Stadia goes down without having to return the gamepad back for reimbursement since the developers are still working out the bugs and couldn’t reveal much more at this time.
The official comment on the subject is quite brief at this point. According to a message from the official Stadia profile, “next week, we’ll be releasing a self-serve utility to activate Bluetooth connectivity on your Stadia Controller.” As soon as the update becomes live, we’ll provide further information. Of course, plenty of people want to know the finer points, like whether or not this gamepad will work with both Xbox and PlayStation. The Stadia team has said that they cannot provide any information on the controller’s future functionality.
Nevertheless, the company maintains it has “no specifics to give about this” when asked whether the Stadia software may be released as open source. Since it’s not a flat rejection, it’s feasible that Google has one more statement to make before shutting down Stadia for good.
The software development team is far from finished. Even though the Stadia is only going to be available for another week, a new game, Worm Game, was just published for it today. From the beginning of Stadia’s development cycle to the end, this prototype was used to evaluate the platform’s performance. It was developed before Google’s Stadia platform was released to the market, making it the platform’s introductory and last title.