Dying Light 2′ To Kill or Not to Kill mission is delivered by Paul, who is sitting at a booth near the pub at the Fish Eye. There won’t be a mission marking above Paul’s skull, however, your chart would show the task. They’re the commanders of a criminal group, Avery and Francis. Paul informs you about them.
He also wants you to locate his recovery crew, which includes Daisy as well as her child Fitz, who has mysteriously vanished. In Paul’s opinion, the Incubate facility is where the duo is hiding out. There are several serious decisions in this mission, as you may have anticipated from the title.
Phase I
Unlock the twin entrances leading to the Incubate facility. When you speak with Daisy, she will instruct you to proceed to the neighboring Larribee tower and conduct an investigation. Employ your Survivor Sense to uncover secrets as you pursue the mission marker there.
Locate and study the remains of two bandits, several bloody traces, plus, a blueprint with a letter attached to it. In order to utilize the chart, you must examine it first and then interact with it again. Using it, you may read the message from Avery to Francis, who is plotting an attack.
After that, just pursue the instructions to Francis’s hideout. Get there by using your acrobatic talents, since the encampment is located on the roof of a tall structure. Look out for yellow objects in the landscape—they’ll point you in the right direction.
Ensure you don’t be knocked out of the glass while you take out the criminals within. When you finish off the final bandits, a doorway would unlock and Francis would appear. He’ll inform Aiden that Avery is to blame for everything that has happened and that Fitz is breathing as well.
In order to get rid of Francis, you must first convince him that you don’t trust him and then keep insisting that he’s exaggerating. Saying “If he dies, then you’re next” will stop him from attacking you. In any case, you’ll be heading to Avery’s encampment in the Metropol.
Phase II
Paragliding is the fastest strategy to travel to the Metropol, however, be aware that the Downtown Thugs encampment is located on the bottom floors of the skyscraper. In the event that you haven’t already, the Downtown Thugs will be waiting for you.
However, defeating them isn’t necessary for you to finish this task, so you may simply try to dodge them. There appear to be several steps in this structure, however, you won’t be surprised to find that majority of your climb will have to take place outside of the structure. Yellow slabs, as well as red levels, will guide you once again.
The outcome of the gamer’s interaction with Avery, after you discover him beating Fitz to death, is contingent on whether or not Aiden murdered Francis. You’ll notify Avery if you murder Francis, and he’ll thank you for sparing him the pain by rewarding you.
To find out why Francis intended Avery to be killed, you must not murder him. Avery would then instruct you to return to Francis’s home and execute him. Avery would encourage you to propose Paul and Daisy a “bargain” in which he captures all of Daisy’s territory and provides zero in exchange.
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Players would be required to murder Avery if they reject the bargain. Avery would discuss something extra if you ask, “Is that all you got?” and afterward you may either attack him or tell the duo regarding the “bargain.” You’ll collect the Eye of Horus pin insignia from Fitz’s corpse whether or not you murder Avery. If Francis isn’t alive, your only option is to head back to Paul’s house and confront him one more time. If not your mission would be to head back to Francis.
You’ll have a completely different chat with Francis when you return, relying on Avery’s survival. Francis would assault you if he finds out Avery has been killed. If Avery is still breathing, you have the option of either battling him or negotiating his release in exchange for details of his hidden stockpile.
Paul would only bear the entire prize of 1,000 Old World Currency if you murder both his siblings or 250 if they’re still breathing. Therefore, in this quest, As a result, you must eliminate both Francis and Avery.