There has been a lot of controversy about the newest update of Gran Turismo 7. At the debut, it required gamers approximately seven-fold money to buy a fresh vehicle compared to its predecessor Gran Turismo Sport, rendering it an excruciating process of obtaining a complete carport via gaming only.
Event payouts were nerfed in version 1.07, which looked to be an attempt to encourage micropayments, by producer Polyphony. Immediately following the deployment of the update, Gran Turismo 7’s services went haywire sans warning. However, the authorized Twitter handle for the videogame just stated “ that the outage occurred due to “additional upkeep.” It’s been more than 2 days since Kazunori Yamauchi, the title’s designer, eventually explained exactly what happened.
The Developer’s Take
Immediately before the release of the 1.07 update, we discovered an issue where the game would not start properly in some cases on product versions for the PS4™ and PS5™.
This was a rare issue that was not seen during tests on the development hardware or the QA sessions prior to the release, but in order to prioritize the safety of the saved data of the users, we decided to interrupt the release of the 1.07 update and to make a 1.08 correctional update. This is the reason for the delay.
The game’s services fell down immediately after the piece of writing was published. There must have been a resolution to any problem that could perhaps have compromised the privacy of gamers’ information. The developer added that he intended to relate the price and scarcity of automobiles in gameplay to their genuine equivalents, a decision that appears to negate the point of fantasy-fulfilling automotive videogames such as Gran Turismo.
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Notwithstanding this, the designer vowed that subsequent releases would add “more material, other racing activities, plus extra functionality” that would render getting such vehicles simpler in the coming days.
In GT7 I would like to have users enjoy lots of cars and races even without microtransactions.
At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it’s important for it to be linked with the real world prices.I want to make GT7 a game in which you can enjoy a variety of cars lots of different ways, and if possible would like to try to avoid a situation where a player must mechanically keep replaying certain events over and over again.
It appears that Gran Turismo 7 has damaged a great deal of confidence among gamers, and this “believe me” answer doesn’t really appear to go much further in reestablishing that confidence. Regardless of what happens, I’m willing to believe that Forza Horizon 5 would see an increase in interest as a result of this announcement.