Following a statement from publisher Certain Affinity that they are developing “a fresh and amazing stuff” for Halo Infinite, a potential battle royale type might be added to the FPS-Shooter. During Halo 2’s Blastacular Level Bundle, the devs have been actively involved in Halo’s production. As a result, 343 Industries has been able to work with the studio on a variety of projects, including cooperative and Expansion.
There’s a Long Wait
Tatanka, the pseudonym given to a potential cooperative gameplay style being developed by Certain Affinity, was first published by Windows Central sometime this year. Speculation claims that it will be “newbie-friendly” and suitable for gamers who aren’t lovers of Halo’s gaming approach.
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Certain Affinity may be aiming to appeal to a demographic that isn’t typical of the mass. According to the article, which was posted in early January, the gameplay mode might be seasoned away. Because Certain Affinity has just begun recruiting, it’s unlikely that we’ll see anything from them for some time.
The likelihood that 343 as well as Halo’s developers are courting battle royale aficionados is one scenario, but there are many more. Indeed, it’s become a huge fad in the last 5 – 6 years. Almost every major company has made an attempt to make at least one, as have the majority of businesses looking for a presence in this market. In any case, developers have been attempting to create their unique version of the concept work.
We’ve been part of the @Halo franchise for more than 15 years and we’re honored to say we are deepening our relationship with 343 and have been entrusted with further evolving Halo Infinite in some new and exciting ways. Join us on our journey. https://t.co/fApGobYZS3 pic.twitter.com/XSuS7EtLcq
— Certain Affinity (@CertainAffinity) April 12, 2022
Since the second-biggest Microsoft franchise of all time following the likes of Gears of War, Halo would be a good place to start for the firm as it has a solid technical base that might let it handle the most popular cooperative craze of the previous several years. If Microsoft is looking to add a battle royale to its repertoire, combining Halo with a first-person shooting sounds like a natural fit.
The long-awaited narrative multiplayer and forging competitive options have been delayed in Halo Infinite due to a number of production problems. We hope Certain Affinity’s initiatives to the production of the long-running franchise can provide more sophisticated methods to enjoy the title since this has led the audience to boil. There are a number of open roles at Certain Affinity, such as a Head of Graphics, an Illustrator, and much more.