The gaming industry has seen a rise in downloadable content (DLC) for several years, with mixed results. Some companies have failed to deliver on their promises, leaving players with a feeling of disappointment and even betrayal. However, the Arkham Knight Season Pass has managed to stand out from the rest, providing players with a satisfying and innovative DLC experience.
Introduction to Arkham Knight Season Pass
Released in 2015, Batman: Arkham Knight is the fourth and final game in the acclaimed Arkham series. The game was highly anticipated, with fans eager to explore the sprawling open world of Gotham City once again. However, the game also came with a hefty price tag, which left some players wondering whether it was worth it. To address this concern, Rocksteady Studios and Warner Bros. Interactive Entertainment introduced the Arkham Knight Season Pass, which promised to deliver a wealth of additional content for players. The Season Pass costs $40 and includes access to all future DLCs, as well as some exclusive content.
One of the shining stones of the Arkham Knight Season Pass was its value. Players who purchased the Season Pass received all of the additional content at a discounted price, as opposed to purchasing each DLC separately. Additionally, players who pre-ordered the game were given the opportunity to purchase the Season Pass at an even further discounted rate. Another was its content. Rather than simply adding new missions or cosmetic items, the DLCs included in the Season Pass offered a wide range of new content, including new storylines, characters, and gameplay mechanics.
Innovative DLC: The Right Way to Do It
One of the reasons that the Arkham Knight Season Pass was so successful was its innovative approach to DLC. Rather than simply adding new content to the game, the DLCs were designed to expand upon the existing storyline and add new layers to the game. For example, the first DLC included in the Season Pass, Batgirl: A Matter of Family, allowed players to play as Batgirl for the first time in the Arkham series. The DLC also included a new story mission that focused on Batgirl’s relationship with her father, Commissioner Gordon.
Another example of innovative DLC was the Harley Quinn Story Pack, which allowed players to play as Harley Quinn and explore her backstory. The DLC also included new abilities for Harley, such as the ability to use her acrobatic skills to evade enemies and the ability to use her baseball bat as a weapon. By adding new storylines and characters to the game, the Arkham Knight Season Pass kept players engaged and invested in the game for a longer period of time.
While all of the DLCs included in the Arkham Knight Season Pass were well-received by players, there were a few that stood out as the best. The first DLC, Batgirl: A Matter of Family, was praised for its strong narrative and unique gameplay mechanics. Playing as Batgirl offered a fresh perspective on the game, and the relationship between Batgirl and Commissioner Gordon added a layer of emotional depth to the game. Another standout DLC was the Season of Infamy, which included four new story missions that focused on some of Batman’s most iconic villains, including Mr. Freeze and Ra’s al Ghul. The missions were challenging and engaging, and the inclusion of these classic villains was a real treat for fans of the franchise.
The final DLC included in the Season Pass, A Flip of a Coin, allowed players to play as Robin for the first time in the Arkham series. The DLC included a new challenge map and a new story mission that focused on Robin’s relationship with Two-Face. The addition of Robin as a playable character was a welcome addition to the game, and the DLC offered a fun and challenging experience for players.
Overall, the Arkham Knight Season Pass was a great success, offering players a wealth of new content at a discounted price. The innovative approach to DLC, which focused on adding new storylines and characters to the game, kept players engaged and invested in the game for a longer period of time.