By adapting the standard Dark Souls premise to an alternate reality of Japan, Sekiro opened up a new universe for fans of the series to explore and challenge themselves with. And although the game is a part of the Soulsborne series, it separates out from the others because of its unique style and gameplay.
Many players have been drawn in by Sekiro’s emphasis on well-timed deformations over shielding, sliding, and conventional ripostes, which has effectively reimagined the action from the Soulsborne titles. Additionally, the game’s narrative goes against the trend of Dark Souls‘ narrative by presenting an uncomplicated plot with a clearly defined character. Given that the project is so singular in the franchise, and the canonical conclusion throws many questions unanswered, it’s worth wondering whether the popular game merits a follow-up.
It’s All There?
There are several ways to complete the story depending on the choices the gamer takes throughout the adventure. The genuine conclusion of Soulsborne is quite difficult to find, as is typical of the series. As one of the four possible outcomes in the story, the canonical conclusion is referred to as Dragon’s Homecoming.
The gamer must collect a variety of objects along the way to reach this conclusion before finally beating the game’s final monster. Unlike previous canonical conclusions, this one doesn’t provide players any assistance in changing the game’s conclusion; rather, it depends on them reading NPC speech and figuring it out for themselves.
The protagonist and the Divine Child are working together to break the affliction of Kuro’s Dragon’s lineage towards the final mission. As a result, the Holy Child should travel to the source of the Holy Dragon to assimilate Kuro’s soul. It is shown in this last cinematic that the Divine Child as well as the protagonist will go out towards the west to ultimately exterminate the Dragon lineage from the country.
But we’re provided a hint that this narrative isn’t over yet, and the protagonist is still living and accompanying Divine Child on his journey, possibly as a protector in honor of Kuro. Although Hidetaka is known for leaving cliffhangers unresolved, the concluding line of the game suggests a successor is quite likely.
What’s Next Then?
The video game centers on the legend of the One-Armed Wolf dubbed Sekiro, and his teacher, Kuro. By following the plot attentively, the player may get emotionally engaged with every figure rather than relying on anonymous, user-made individuals in other products that function well for the flow of Soulsborne titles, however without individuality and appeal.
The backstory of Wolf and his bond with Kuro as well as the Holy Child might be extensively explored in a Sekiro successor. FromSoftware’s fictitious, somewhat fantastical portrayal of the actual world, which is quite distinct from the exotic landscapes generally depicted in its titles, may be explored more in the conclusion, which depicts the two prepared to go on a voyage.