Funny thing, my introduction to the souls-like style came from a title that From Software hasn’t ever touched, and my first impression of Mortal Shell was that I still had a lot of room for improvement. When Mortal Shell: Enhanced Edition by Cold Symmetry slipped into the Game Pass collection, I opted to give it a shot, regardless of the fact that I had never been really interested in souls-based games previously. Soulslikes are as difficult as everyone says they are, as I learned from this great ride.
Presentation
In spite of the challenge, this title seems fabulous, and the Enhanced Edition moniker is immediately obvious, with elements like water ripples boosting the encounter. Motion blur plus film grain may be toggled, as can improvements for Cinematic or Performance style, as well as an option for “Indie Mode,” which offers players a hilariously distorted appearance evocative of a PlayStation 1 title. The vastness of this game’s environment will have you exclaiming “Wow” regardless of what settings you choose. Eerie music adds to the sense of suspense, making you question what the future holds at all times.
Furthermore, all of the personalities in the tale are spoken, creating an even more realistic experience. Just like Doom Eternal, you may invest just as many hours experimenting with the game’s picture mode as you do playing it. The game’s surroundings and characters are integral to its narrative, so it’s impossible to become bored with the photographing mode.
Gameplay
Starting with the obvious: Mortal Shell gently educates you that picking Easy mode is not a sign of weakness and that anyone can very well. In typical souls-like form, there are few boundaries to this game. It will repeatedly destroy you, but that is how you would understand. You learn the basics of mild attack, strong strike, evade, spin, and counterattack management soon, but this game adds a unique twist: the capability to stiffen your whole body at command.
In addition to being able to interrupt any sequence, hardening allows you to accept an assault without taking any punishment. This is a godsend in a league such as this, and you should learn how to strengthen your character if you intend to give it a go. Mortal Shell’s fighting is fantastic, and if I had any complaints, they will be that the motions seem a little slow, but that might be because the initial shell you face holds a reasonably hefty blade, so I can let this one slide.
The Final Verdict
As a whole, Mortal Shell has shown that studios except for Software can execute the souls-like structure correctly. I hope this brings up the notion to other firms since it might lead to major development. Aside from that, I definitely recommend it to everyone interested in playing the game, regardless of whether they are a seasoned veteran of souls like or a complete newbie.