Portal Now Boasts DLSS Support
The announcement of Portal RTX occurred in September, and its delivery date has been set for December 8. The gameplay of Portal RTX is identical to that of the original Portal; however, the visuals have been completely redesigned.
The gameplay has been improved by adding new high-resolution images, high-poly copies of the current structures, and 4K visuals using the processing capabilities of ray-tracing-enabled graphics cards. Portal’s visuals have undoubtedly improved throughout the course of its 15-year lifespan since its first release. As an added bonus, Nvidia DLSS 3 also aids in significantly increasing frame rates and keeping them stable.
Although Portal RTX was developed specifically for Nvidia RTX graphics cards, franchise aficionados with high-end gaming PCs will be pleased to learn that any GPU competent in ray tracing may run the game. GeForce Now allows gamers who don’t have the hardware to make use of these new capabilities to still enjoy the game via a streaming service. There has never been a better opportunity to get back into Portal, or to give it another go if you skipped it the first time around.
There’s no telling whether some of Valve’s previous titles will get a similar response from Nvidia and Valve at this time. Half-Life 2, despite its advanced age, may gain from this, as might the Left 4 Dead sequel, which depends heavily on lighting and shadow to evoke fear. Another fantastic option for a sequel to Portal would be Portal 2. All of these games, nevertheless, are resource intensive, making an upgrade to them more challenging and/or time intensive than to the original Portal.